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@ -6,9 +6,8 @@ GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES |
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application development. It provides a simple, platform-independent API for |
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creating windows and contexts, reading input, handling events, etc. |
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Version 3.0.3 adds fixes for a number of bugs that together affect all supported |
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platforms, most notably MinGW compilation issues and cursor mode issues on OS X. |
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As this is a patch release, there are no API changes. |
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Version 3.0.4 is *not yet described*. As this is a patch release, there are no |
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API changes. |
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If you are new to GLFW, you may find the |
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[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW |
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@ -209,14 +208,6 @@ See the [GLFW documentation](http://www.glfw.org/docs/latest/). |
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## Changelog |
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- [Win32] Bugfix: `_WIN32_WINNT` was not set to Windows XP or later |
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- [Win32] Bugfix: Legacy MinGW needs `WINVER` and `UNICODE` before `stddef.h` |
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- [Cocoa] Bugfix: Cursor was not visible in normal mode in full screen |
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- [Cocoa] Bugfix: Cursor was not actually hidden in hidden mode |
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- [Cocoa] Bugfix: Cursor modes were not applied to inactive windows |
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- [X11] Bugfix: Events for mouse buttons 4 and above were not reported |
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- [X11] Bugfix: CMake 2.8.7 does not set `X11_Xinput_LIB` even when found |
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## Contact |
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