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@ -1413,28 +1413,24 @@ void _glfwPlatformPollEvents(void) |
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handle = GetActiveWindow(); |
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if (handle) |
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{ |
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// LSHIFT/RSHIFT fixup (keys tend to "stick" without this fix)
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// This is the only async event handling in GLFW, but it solves some
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// nasty problems
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// NOTE: Shift keys on Windows tend to "stick" when both are pressed as
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// no key up message is generated by the first key release
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// HACK: Query actual key state and synthesize release events as needed
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window = GetPropW(handle, L"GLFW"); |
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if (window) |
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{ |
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const int mods = getAsyncKeyMods(); |
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const GLFWbool lshift = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1; |
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const GLFWbool rshift = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1; |
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// Get current state of left and right shift keys
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const int lshiftDown = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1; |
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const int rshiftDown = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1; |
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// See if this differs from our belief of what has happened
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// (we only have to check for lost key up events)
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if (!lshiftDown && window->keys[GLFW_KEY_LEFT_SHIFT] == 1) |
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if (!lshift && window->keys[GLFW_KEY_LEFT_SHIFT] == GLFW_PRESS) |
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{ |
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const int mods = getAsyncKeyMods(); |
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const int scancode = _glfw.win32.scancodes[GLFW_KEY_LEFT_SHIFT]; |
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_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods); |
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} |
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if (!rshiftDown && window->keys[GLFW_KEY_RIGHT_SHIFT] == 1) |
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else if (!rshift && window->keys[GLFW_KEY_RIGHT_SHIFT] == GLFW_PRESS) |
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{ |
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const int mods = getAsyncKeyMods(); |
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const int scancode = _glfw.win32.scancodes[GLFW_KEY_RIGHT_SHIFT]; |
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_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods); |
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} |
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