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@ -50,7 +50,7 @@ documentation. This is explained in more detail in the |
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@section vulkan_include Including the Vulkan header file |
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To include the Vulkan header, define @ref GLFW_INCLUDE_VULKAN before including |
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To have GLFW include the Vulkan header, define @ref GLFW_INCLUDE_VULKAN before including |
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the GLFW header. |
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@code |
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@ -66,8 +66,12 @@ your own custom Vulkan header then do this before the GLFW header. |
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#include <GLFW/glfw3.h> |
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@endcode |
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Unless a Vulkan header is included, either by the GLFW header or above it, any |
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GLFW functions that take or return Vulkan types will not be declared. |
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Unless a Vulkan header is included, either by the GLFW header or above it, the following |
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GLFW functions will not be declared, as depend on Vulkan types. |
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- @ref glfwGetInstanceProcAddress |
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- @ref glfwGetPhysicalDevicePresentationSupport |
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- @ref glfwCreateWindowSurface |
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The `VK_USE_PLATFORM_*_KHR` macros do not need to be defined for the Vulkan part |
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of GLFW to work. Define them only if you are using these extensions directly. |
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