OSMesa: Use framebuffer size for framebuffer

master
Camilla Löwy ago%!(EXTRA string=8 years)
parent 97b0c645bf
commit 315c9455d5
  1. 2
      src/osmesa_context.c

@ -37,7 +37,7 @@ static void makeContextCurrentOSMesa(_GLFWwindow* window)
if (window)
{
int width, height;
_glfwPlatformGetWindowSize(window, &width, &height);
_glfwPlatformGetFramebufferSize(window, &width, &height);
// Check to see if we need to allocate a new buffer
if ((window->context.osmesa.buffer == NULL) ||

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