@ -37,7 +37,7 @@ static void makeContextCurrentOSMesa(_GLFWwindow* window)
if (window)
{
int width, height;
_glfwPlatformGetWindowSize(window, &width, &height);
_glfwPlatformGetFramebufferSize(window, &width, &height);
// Check to see if we need to allocate a new buffer
if ((window->context.osmesa.buffer == NULL) ||