@ -173,6 +173,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
wndconfig . resizable = _glfw . hints . resizable ? GL_TRUE : GL_FALSE ;
wndconfig . visible = _glfw . hints . visible ? GL_TRUE : GL_FALSE ;
wndconfig . decorated = _glfw . hints . decorated ? GL_TRUE : GL_FALSE ;
wndconfig . autoIconify = _glfw . hints . autoIconify ? GL_TRUE : GL_FALSE ;
wndconfig . monitor = ( _GLFWmonitor * ) monitor ;
// Set up desired context config
@ -207,10 +208,11 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window - > videoMode . refreshRate = Max ( _glfw . hints . refreshRate , 0 ) ;
}
window - > monitor = wndconfig . monitor ;
window - > resizable = wndconfig . resizable ;
window - > decorated = wndconfig . decorated ;
window - > cursorMode = GLFW_CURSOR_NORMAL ;
window - > monitor = wndconfig . monitor ;
window - > resizable = wndconfig . resizable ;
window - > decorated = wndconfig . decorated ;
window - > autoIconify = wndconfig . autoIconify ;
window - > cursorMode = GLFW_CURSOR_NORMAL ;
// Save the currently current context so it can be restored later
previous = _glfwPlatformGetCurrentContext ( ) ;
@ -267,9 +269,10 @@ void glfwDefaultWindowHints(void)
_glfw . hints . minor = 0 ;
// The default is a visible, resizable window with decorations
_glfw . hints . resizable = GL_TRUE ;
_glfw . hints . visible = GL_TRUE ;
_glfw . hints . decorated = GL_TRUE ;
_glfw . hints . resizable = GL_TRUE ;
_glfw . hints . visible = GL_TRUE ;
_glfw . hints . decorated = GL_TRUE ;
_glfw . hints . autoIconify = GL_TRUE ;
// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil
_glfw . hints . redBits = 8 ;
@ -331,6 +334,9 @@ GLFWAPI void glfwWindowHint(int target, int hint)
case GLFW_DECORATED :
_glfw . hints . decorated = hint ;
break ;
case GLFW_AUTO_ICONIFY :
_glfw . hints . autoIconify = hint ;
break ;
case GLFW_VISIBLE :
_glfw . hints . visible = hint ;
break ;