Wayland: Fix missing damage event on window show

By definition a hidden window on Wayland does not have valid framebuffer
contents.

This adds a window damage (refresh) event when a window is shown, to
request an initial frame for the now visible window.
master
Camilla Löwy ago%!(EXTRA string=3 years)
parent c05acf6246
commit 25c521cbe5
  1. 1
      README.md
  2. 1
      src/wl_window.c

@ -284,6 +284,7 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
- [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731)
- [Wayland] Bugfix: A key being repeated was not released when window lost focus
- [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event
- [POSIX] Removed use of deprecated function `gettimeofday`
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)

@ -1006,6 +1006,7 @@ void _glfwShowWindowWayland(_GLFWwindow* window)
createXdgSurface(window);
window->wl.visible = GLFW_TRUE;
_glfwInputWindowDamage(window);
}
}

Loading…
Cancel
Save