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@ -31,12 +31,8 @@ |
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#include "internal.h" |
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//************************************************************************
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//**** GLFW internal functions ****
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//************************************************************************
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//========================================================================
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// Enable (show) mouse cursor
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// Enable and disable locked cursor mode
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//========================================================================
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static void enableMouseCursor(_GLFWwindow* window) |
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@ -46,7 +42,6 @@ static void enableMouseCursor(_GLFWwindow* window) |
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if (_glfwLibrary.cursorLockWindow != window) |
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return; |
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// Show mouse cursor
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_glfwPlatformShowMouseCursor(window); |
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centerPosX = window->width / 2; |
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@ -71,16 +66,11 @@ static void enableMouseCursor(_GLFWwindow* window) |
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_glfwLibrary.cursorLockWindow = NULL; |
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} |
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//========================================================================
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// Disable (hide) mouse cursor
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//========================================================================
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static void disableMouseCursor(_GLFWwindow* window) |
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{ |
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if (_glfwLibrary.cursorLockWindow) |
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return; |
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// Hide mouse cursor
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_glfwPlatformHideMouseCursor(window); |
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// Move cursor to the middle of the window
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@ -94,7 +84,7 @@ static void disableMouseCursor(_GLFWwindow* window) |
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//========================================================================
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// Enable sticky keys
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// Enable and disable sticky keys mode
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//========================================================================
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static void enableStickyKeys(_GLFWwindow* window) |
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@ -102,10 +92,6 @@ static void enableStickyKeys(_GLFWwindow* window) |
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window->stickyKeys = GL_TRUE; |
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} |
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//========================================================================
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// Disable sticky keys
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//========================================================================
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static void disableStickyKeys(_GLFWwindow* window) |
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{ |
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int i; |
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@ -122,7 +108,7 @@ static void disableStickyKeys(_GLFWwindow* window) |
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//========================================================================
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// Enable sticky mouse buttons
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// Enable and disable sticky mouse buttons mode
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//========================================================================
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static void enableStickyMouseButtons(_GLFWwindow* window) |
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@ -130,10 +116,6 @@ static void enableStickyMouseButtons(_GLFWwindow* window) |
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window->stickyMouseButtons = GL_TRUE; |
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} |
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//========================================================================
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// Disable sticky mouse buttons
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//========================================================================
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static void disableStickyMouseButtons(_GLFWwindow* window) |
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{ |
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int i; |
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@ -150,7 +132,7 @@ static void disableStickyMouseButtons(_GLFWwindow* window) |
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//========================================================================
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// Enable system keys
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// Enable and disable system keys
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//========================================================================
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static void enableSystemKeys(_GLFWwindow* window) |
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@ -164,10 +146,6 @@ static void enableSystemKeys(_GLFWwindow* window) |
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window->sysKeysDisabled = GL_FALSE; |
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} |
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//========================================================================
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// Disable system keys
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//========================================================================
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static void disableSystemKeys(_GLFWwindow* window) |
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{ |
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if (window->sysKeysDisabled) |
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@ -181,7 +159,7 @@ static void disableSystemKeys(_GLFWwindow* window) |
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//========================================================================
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// Enable key repeat
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// Enable and disable key repeat
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//========================================================================
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static void enableKeyRepeat(_GLFWwindow* window) |
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@ -189,19 +167,15 @@ static void enableKeyRepeat(_GLFWwindow* window) |
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window->keyRepeat = GL_TRUE; |
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} |
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//========================================================================
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// Disable key repeat
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//========================================================================
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static void disableKeyRepeat(_GLFWwindow* window) |
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{ |
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window->keyRepeat = GL_FALSE; |
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} |
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//************************************************************************
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//**** GLFW user functions ****
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//************************************************************************
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//////////////////////////////////////////////////////////////////////////
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////// GLFW public API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Enable certain GLFW/window/system functions
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