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@ -457,7 +457,9 @@ static void draw_particles(GLFWwindow* window, double t, float dt) |
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{ |
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struct timespec ts; |
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clock_gettime(CLOCK_REALTIME, &ts); |
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ts.tv_nsec += 100000000; |
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ts.tv_nsec += 100 * 1000 * 1000; |
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ts.tv_sec += ts.tv_nsec / (1000 * 1000 * 1000); |
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ts.tv_nsec %= 1000 * 1000 * 1000; |
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cnd_timedwait(&thread_sync.p_done, &thread_sync.particles_lock, &ts); |
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} |
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@ -908,7 +910,9 @@ static int physics_thread_main(void* arg) |
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{ |
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struct timespec ts; |
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clock_gettime(CLOCK_REALTIME, &ts); |
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ts.tv_nsec += 100000000; |
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ts.tv_nsec += 100 * 1000 * 1000; |
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ts.tv_sec += ts.tv_nsec / (1000 * 1000 * 1000); |
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ts.tv_nsec %= 1000 * 1000 * 1000; |
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cnd_timedwait(&thread_sync.d_done, &thread_sync.particles_lock, &ts); |
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} |
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