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@ -33,7 +33,7 @@ extern "C" { |
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** used to make the header, and the header can be found at |
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** http://www.opengl.org/registry/
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** |
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** Khronos $Revision: 26196 $ on $Date: 2014-04-02 22:34:41 -0700 (Wed, 02 Apr 2014) $ |
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** Khronos $Revision: 27684 $ on $Date: 2014-08-11 01:21:35 -0700 (Mon, 11 Aug 2014) $ |
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*/ |
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) |
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@ -53,7 +53,7 @@ extern "C" { |
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#define GLAPI extern |
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#endif |
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#define GL_GLEXT_VERSION 20140402 |
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#define GL_GLEXT_VERSION 20140810 |
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/* Generated C header for:
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* API: gl |
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@ -1308,11 +1308,13 @@ GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); |
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#define GL_UNIFORM_BUFFER_START 0x8A29 |
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#define GL_UNIFORM_BUFFER_SIZE 0x8A2A |
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#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B |
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#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C |
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#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D |
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#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E |
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#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F |
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#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 |
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#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 |
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#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 |
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#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 |
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#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 |
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#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 |
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@ -1331,6 +1333,7 @@ GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); |
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#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 |
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#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 |
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 |
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 |
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 |
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#define GL_INVALID_INDEX 0xFFFFFFFFu |
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typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); |
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@ -2212,6 +2215,7 @@ typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum |
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED |
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#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE |
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#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF |
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#define GL_COMPUTE_SHADER_BIT 0x00000020 |
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#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 |
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#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 |
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#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 |
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@ -2571,10 +2575,279 @@ GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLui |
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#endif |
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#endif /* GL_VERSION_4_4 */ |
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#ifndef GL_VERSION_4_5 |
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#define GL_VERSION_4_5 1 |
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#define GL_CONTEXT_LOST 0x0507 |
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#define GL_NEGATIVE_ONE_TO_ONE 0x935E |
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#define GL_ZERO_TO_ONE 0x935F |
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#define GL_CLIP_ORIGIN 0x935C |
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#define GL_CLIP_DEPTH_MODE 0x935D |
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#define GL_QUERY_WAIT_INVERTED 0x8E17 |
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#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 |
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#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 |
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#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A |
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#define GL_MAX_CULL_DISTANCES 0x82F9 |
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#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA |
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#define GL_TEXTURE_TARGET 0x1006 |
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#define GL_QUERY_TARGET 0x82EA |
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#define GL_TEXTURE_BINDING 0x82EB |
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#define GL_GUILTY_CONTEXT_RESET 0x8253 |
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#define GL_INNOCENT_CONTEXT_RESET 0x8254 |
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#define GL_UNKNOWN_CONTEXT_RESET 0x8255 |
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#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 |
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#define GL_LOSE_CONTEXT_ON_RESET 0x8252 |
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#define GL_NO_RESET_NOTIFICATION 0x8261 |
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#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 |
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#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB |
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#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC |
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typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); |
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typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); |
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typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); |
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typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size); |
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typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); |
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typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); |
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typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); |
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typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); |
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typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizei size, const void *data, GLbitfield flags); |
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typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizei size, const void *data, GLenum usage); |
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typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, const void *data); |
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typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size); |
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typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); |
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typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data); |
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typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); |
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typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access); |
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typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); |
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typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length); |
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typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); |
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typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); |
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typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); |
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typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, void *data); |
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typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); |
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); |
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); |
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); |
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); |
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); |
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); |
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typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); |
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typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); |
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typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); |
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typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); |
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typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); |
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typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); |
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typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
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typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); |
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typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); |
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typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); |
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typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); |
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typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); |
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typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
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typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); |
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typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); |
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typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); |
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typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size); |
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); |
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); |
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); |
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typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); |
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typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); |
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typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); |
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typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); |
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typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); |
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typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); |
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typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
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typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
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typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); |
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); |
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); |
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); |
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); |
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); |
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typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); |
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typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); |
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typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); |
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typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); |
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typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); |
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typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); |
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typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); |
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typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); |
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typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); |
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typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); |
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typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); |
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typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); |
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typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); |
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typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); |
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typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); |
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typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); |
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typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); |
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typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); |
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typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
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typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
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typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); |
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typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); |
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typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); |
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typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); |
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typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); |
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typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); |
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typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); |
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typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); |
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typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); |
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typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); |
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typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); |
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typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); |
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typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); |
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typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); |
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typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); |
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typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); |
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typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); |
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typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); |
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typedef void (APIENTRYP PFNGLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); |
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typedef void (APIENTRYP PFNGLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); |
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typedef void (APIENTRYP PFNGLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); |
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typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values); |
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typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values); |
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typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values); |
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typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern); |
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typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); |
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typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); |
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typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); |
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typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); |
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typedef void (APIENTRYP PFNGLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); |
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typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); |
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#ifdef GL_GLEXT_PROTOTYPES |
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GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth); |
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GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids); |
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GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); |
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GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size); |
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GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); |
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GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); |
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GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); |
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GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers); |
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GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizei size, const void *data, GLbitfield flags); |
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GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizei size, const void *data, GLenum usage); |
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GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, const void *data); |
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GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size); |
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GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); |
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GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data); |
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GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access); |
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GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access); |
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GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer); |
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GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length); |
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GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); |
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GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); |
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GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); |
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GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, void *data); |
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GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers); |
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GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
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GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); |
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GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); |
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GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); |
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GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); |
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GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); |
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GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); |
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GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); |
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GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); |
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GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); |
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GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); |
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GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); |
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GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); |
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GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
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GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); |
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GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); |
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GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); |
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GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); |
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GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); |
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GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
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GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); |
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GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures); |
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GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); |
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GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size); |
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GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); |
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GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
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GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
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GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); |
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GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); |
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GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); |
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GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); |
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GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); |
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GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); |
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GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); |
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GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); |
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GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
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GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
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GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
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GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param); |
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GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); |
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GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param); |
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GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); |
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GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); |
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GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); |
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GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture); |
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GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture); |
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GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); |
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GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); |
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GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); |
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GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); |
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GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); |
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GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); |
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GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); |
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GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); |
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GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays); |
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GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index); |
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GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index); |
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GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); |
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GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); |
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GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); |
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GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); |
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GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); |
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GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
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GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
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GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); |
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GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); |
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GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); |
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GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); |
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GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers); |
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GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines); |
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GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids); |
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GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); |
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GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); |
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GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); |
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GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void); |
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GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); |
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GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); |
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GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); |
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GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); |
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GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); |
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GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); |
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GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); |
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GLAPI void APIENTRY glGetnMapdv (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); |
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GLAPI void APIENTRY glGetnMapfv (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); |
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GLAPI void APIENTRY glGetnMapiv (GLenum target, GLenum query, GLsizei bufSize, GLint *v); |
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GLAPI void APIENTRY glGetnPixelMapfv (GLenum map, GLsizei bufSize, GLfloat *values); |
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GLAPI void APIENTRY glGetnPixelMapuiv (GLenum map, GLsizei bufSize, GLuint *values); |
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GLAPI void APIENTRY glGetnPixelMapusv (GLenum map, GLsizei bufSize, GLushort *values); |
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GLAPI void APIENTRY glGetnPolygonStipple (GLsizei bufSize, GLubyte *pattern); |
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GLAPI void APIENTRY glGetnColorTable (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); |
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GLAPI void APIENTRY glGetnConvolutionFilter (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); |
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GLAPI void APIENTRY glGetnSeparableFilter (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); |
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GLAPI void APIENTRY glGetnHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); |
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GLAPI void APIENTRY glGetnMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); |
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GLAPI void APIENTRY glTextureBarrier (void); |
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#endif |
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#endif /* GL_VERSION_4_5 */ |
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#ifndef GL_ARB_ES2_compatibility |
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#define GL_ARB_ES2_compatibility 1 |
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#endif /* GL_ARB_ES2_compatibility */ |
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#ifndef GL_ARB_ES3_1_compatibility |
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#define GL_ARB_ES3_1_compatibility 1 |
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#endif /* GL_ARB_ES3_1_compatibility */ |
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#ifndef GL_ARB_ES3_compatibility |
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#define GL_ARB_ES3_compatibility 1 |
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#endif /* GL_ARB_ES3_compatibility */ |
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@ -2655,6 +2928,10 @@ GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, s |
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#define GL_ARB_clear_texture 1 |
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#endif /* GL_ARB_clear_texture */ |
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#ifndef GL_ARB_clip_control |
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#define GL_ARB_clip_control 1 |
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#endif /* GL_ARB_clip_control */ |
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#ifndef GL_ARB_color_buffer_float |
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#define GL_ARB_color_buffer_float 1 |
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#define GL_RGBA_FLOAT_MODE_ARB 0x8820 |
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@ -2678,7 +2955,6 @@ GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); |
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#ifndef GL_ARB_compute_shader |
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#define GL_ARB_compute_shader 1 |
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#define GL_COMPUTE_SHADER_BIT 0x00000020 |
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#endif /* GL_ARB_compute_shader */ |
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#ifndef GL_ARB_compute_variable_group_size |
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@ -2693,6 +2969,10 @@ GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint n |
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#endif |
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#endif /* GL_ARB_compute_variable_group_size */ |
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#ifndef GL_ARB_conditional_render_inverted |
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#define GL_ARB_conditional_render_inverted 1 |
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#endif /* GL_ARB_conditional_render_inverted */ |
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#ifndef GL_ARB_conservative_depth |
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#define GL_ARB_conservative_depth 1 |
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#endif /* GL_ARB_conservative_depth */ |
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@ -2707,6 +2987,10 @@ GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint n |
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#define GL_ARB_copy_image 1 |
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#endif /* GL_ARB_copy_image */ |
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#ifndef GL_ARB_cull_distance |
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#define GL_ARB_cull_distance 1 |
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#endif /* GL_ARB_cull_distance */ |
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#ifndef GL_ARB_debug_output |
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#define GL_ARB_debug_output 1 |
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typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); |
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@ -2761,6 +3045,14 @@ GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GL |
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#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B |
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#endif /* GL_ARB_depth_texture */ |
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#ifndef GL_ARB_derivative_control |
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#define GL_ARB_derivative_control 1 |
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#endif /* GL_ARB_derivative_control */ |
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#ifndef GL_ARB_direct_state_access |
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#define GL_ARB_direct_state_access 1 |
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#endif /* GL_ARB_direct_state_access */ |
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#ifndef GL_ARB_draw_buffers |
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#define GL_ARB_draw_buffers 1 |
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#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 |
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@ -3019,6 +3311,10 @@ GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachmen |
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#define GL_ARB_get_program_binary 1 |
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#endif /* GL_ARB_get_program_binary */ |
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#ifndef GL_ARB_get_texture_sub_image |
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#define GL_ARB_get_texture_sub_image 1 |
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#endif /* GL_ARB_get_texture_sub_image */ |
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#ifndef GL_ARB_gpu_shader5 |
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#define GL_ARB_gpu_shader5 1 |
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#endif /* GL_ARB_gpu_shader5 */ |
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@ -3406,6 +3702,20 @@ GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *par |
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#define GL_ARB_occlusion_query2 1 |
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#endif /* GL_ARB_occlusion_query2 */ |
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#ifndef GL_ARB_pipeline_statistics_query |
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#define GL_ARB_pipeline_statistics_query 1 |
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#define GL_VERTICES_SUBMITTED_ARB 0x82EE |
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#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF |
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#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 |
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#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 |
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#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 |
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#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 |
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#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 |
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#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 |
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#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 |
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#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 |
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#endif /* GL_ARB_pipeline_statistics_query */ |
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#ifndef GL_ARB_pixel_buffer_object |
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#define GL_ARB_pixel_buffer_object 1 |
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#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB |
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@ -3697,6 +4007,10 @@ GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GL |
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#define GL_ARB_shader_subroutine 1 |
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#endif /* GL_ARB_shader_subroutine */ |
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#ifndef GL_ARB_shader_texture_image_samples |
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#define GL_ARB_shader_texture_image_samples 1 |
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#endif /* GL_ARB_shader_texture_image_samples */ |
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#ifndef GL_ARB_shader_texture_lod |
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#define GL_ARB_shader_texture_lod 1 |
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#endif /* GL_ARB_shader_texture_lod */ |
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@ -3747,6 +4061,20 @@ GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GL |
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#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF |
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#endif /* GL_ARB_shadow_ambient */ |
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#ifndef GL_ARB_sparse_buffer |
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#define GL_ARB_sparse_buffer 1 |
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#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 |
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#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 |
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typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizei size, GLboolean commit); |
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typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit); |
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typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit); |
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#ifdef GL_GLEXT_PROTOTYPES |
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GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizei size, GLboolean commit); |
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GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit); |
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GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit); |
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#endif |
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#endif /* GL_ARB_sparse_buffer */ |
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#ifndef GL_ARB_sparse_texture |
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#define GL_ARB_sparse_texture 1 |
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#define GL_TEXTURE_SPARSE_ARB 0x91A6 |
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@ -3778,6 +4106,10 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo |
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#define GL_ARB_tessellation_shader 1 |
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|
#endif /* GL_ARB_tessellation_shader */ |
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#ifndef GL_ARB_texture_barrier |
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#define GL_ARB_texture_barrier 1 |
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|
#endif /* GL_ARB_texture_barrier */ |
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#ifndef GL_ARB_texture_border_clamp |
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|
#define GL_ARB_texture_border_clamp 1 |
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|
#define GL_CLAMP_TO_BORDER_ARB 0x812D |
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|
@ -4024,6 +4356,12 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void |
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|
#define GL_ARB_transform_feedback_instanced 1 |
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|
#endif /* GL_ARB_transform_feedback_instanced */ |
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|
#ifndef GL_ARB_transform_feedback_overflow_query |
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|
#define GL_ARB_transform_feedback_overflow_query 1 |
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|
#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC |
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|
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED |
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|
#endif /* GL_ARB_transform_feedback_overflow_query */ |
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|
#ifndef GL_ARB_transpose_matrix |
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|
#define GL_ARB_transpose_matrix 1 |
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|
|
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 |
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|
@ -4044,9 +4382,6 @@ GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); |
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|
#ifndef GL_ARB_uniform_buffer_object |
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|
#define GL_ARB_uniform_buffer_object 1 |
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|
|
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C |
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|
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 |
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|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 |
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|
#endif /* GL_ARB_uniform_buffer_object */ |
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|
#ifndef GL_ARB_vertex_array_bgra |
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|
@ -4379,10 +4714,51 @@ GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); |
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|
#endif |
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|
#endif /* GL_ARB_window_pos */ |
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|
#ifndef GL_KHR_blend_equation_advanced |
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|
|
#define GL_KHR_blend_equation_advanced 1 |
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|
|
#define GL_MULTIPLY_KHR 0x9294 |
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|
|
#define GL_SCREEN_KHR 0x9295 |
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|
|
#define GL_OVERLAY_KHR 0x9296 |
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|
|
#define GL_DARKEN_KHR 0x9297 |
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|
|
#define GL_LIGHTEN_KHR 0x9298 |
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|
|
#define GL_COLORDODGE_KHR 0x9299 |
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|
|
#define GL_COLORBURN_KHR 0x929A |
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|
|
#define GL_HARDLIGHT_KHR 0x929B |
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|
|
#define GL_SOFTLIGHT_KHR 0x929C |
|
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|
|
#define GL_DIFFERENCE_KHR 0x929E |
|
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|
|
#define GL_EXCLUSION_KHR 0x92A0 |
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|
|
|
#define GL_HSL_HUE_KHR 0x92AD |
|
|
|
|
#define GL_HSL_SATURATION_KHR 0x92AE |
|
|
|
|
#define GL_HSL_COLOR_KHR 0x92AF |
|
|
|
|
#define GL_HSL_LUMINOSITY_KHR 0x92B0 |
|
|
|
|
typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); |
|
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|
|
#ifdef GL_GLEXT_PROTOTYPES |
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|
|
GLAPI void APIENTRY glBlendBarrierKHR (void); |
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|
#endif |
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|
|
#endif /* GL_KHR_blend_equation_advanced */ |
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|
|
#ifndef GL_KHR_blend_equation_advanced_coherent |
|
|
|
|
#define GL_KHR_blend_equation_advanced_coherent 1 |
|
|
|
|
#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 |
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|
|
#endif /* GL_KHR_blend_equation_advanced_coherent */ |
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|
|
#ifndef GL_KHR_context_flush_control |
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|
|
#define GL_KHR_context_flush_control 1 |
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|
|
#endif /* GL_KHR_context_flush_control */ |
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|
|
#ifndef GL_KHR_debug |
|
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|
|
#define GL_KHR_debug 1 |
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|
|
#endif /* GL_KHR_debug */ |
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|
|
#ifndef GL_KHR_robust_buffer_access_behavior |
|
|
|
|
#define GL_KHR_robust_buffer_access_behavior 1 |
|
|
|
|
#endif /* GL_KHR_robust_buffer_access_behavior */ |
|
|
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|
|
|
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|
|
#ifndef GL_KHR_robustness |
|
|
|
|
#define GL_KHR_robustness 1 |
|
|
|
|
#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 |
|
|
|
|
#endif /* GL_KHR_robustness */ |
|
|
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|
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|
|
|
|
#ifndef GL_KHR_texture_compression_astc_hdr |
|
|
|
|
#define GL_KHR_texture_compression_astc_hdr 1 |
|
|
|
|
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 |
|
|
|
@ -4437,11 +4813,11 @@ typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); |
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|
|
typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords); |
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|
|
typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); |
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|
|
|
typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords); |
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|
|
|
typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x); |
|
|
|
|
typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x, GLbyte y); |
|
|
|
|
typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords); |
|
|
|
|
typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y); |
|
|
|
|
typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y, GLbyte z); |
|
|
|
|
typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords); |
|
|
|
|
typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z); |
|
|
|
|
typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z, GLbyte w); |
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|
|
|
typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords); |
|
|
|
|
#ifdef GL_GLEXT_PROTOTYPES |
|
|
|
|
GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s); |
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|
|
@ -4460,11 +4836,11 @@ GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r); |
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|
|
|
GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords); |
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|
|
GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q); |
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|
|
|
GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords); |
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|
|
|
GLAPI void APIENTRY glVertex2bOES (GLbyte x); |
|
|
|
|
GLAPI void APIENTRY glVertex2bOES (GLbyte x, GLbyte y); |
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|
|
|
GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords); |
|
|
|
|
GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y); |
|
|
|
|
GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y, GLbyte z); |
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|
|
GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords); |
|
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|
|
GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z); |
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|
|
GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z, GLbyte w); |
|
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|
|
GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords); |
|
|
|
|
#endif |
|
|
|
|
#endif /* GL_OES_byte_coordinates */ |
|
|
|
@ -4812,6 +5188,10 @@ GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRG |
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|
|
#endif |
|
|
|
|
#endif /* GL_AMD_draw_buffers_blend */ |
|
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|
|
|
|
|
#ifndef GL_AMD_gcn_shader |
|
|
|
|
#define GL_AMD_gcn_shader 1 |
|
|
|
|
#endif /* GL_AMD_gcn_shader */ |
|
|
|
|
|
|
|
|
|
#ifndef GL_AMD_gpu_shader_int64 |
|
|
|
|
#define GL_AMD_gpu_shader_int64 1 |
|
|
|
|
typedef int64_t GLint64EXT; |
|
|
|
@ -7391,6 +7771,10 @@ GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffse |
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|
|
|
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D |
|
|
|
|
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF |
|
|
|
|
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E |
|
|
|
|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
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|
|
|
#ifdef GL_GLEXT_PROTOTYPES |
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|
|
GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
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|
|
#endif |
|
|
|
|
#endif /* GL_EXT_texture_array */ |
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|
|
|
#ifndef GL_EXT_texture_buffer_object |
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|
|
@ -8406,6 +8790,16 @@ GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum t |
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|
|
#endif |
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|
|
#endif /* GL_NV_bindless_multi_draw_indirect */ |
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|
|
|
|
|
|
#ifndef GL_NV_bindless_multi_draw_indirect_count |
|
|
|
|
#define GL_NV_bindless_multi_draw_indirect_count 1 |
|
|
|
|
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); |
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|
|
|
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); |
|
|
|
|
#ifdef GL_GLEXT_PROTOTYPES |
|
|
|
|
GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); |
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|
|
|
GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); |
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|
|
#endif |
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|
|
#endif /* GL_NV_bindless_multi_draw_indirect_count */ |
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|
|
|
|
|
|
|
#ifndef GL_NV_bindless_texture |
|
|
|
|
#define GL_NV_bindless_texture 1 |
|
|
|
|
typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); |
|
|
|
@ -8754,12 +9148,10 @@ GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, G |
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|
|
|
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 |
|
|
|
|
typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); |
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|
|
|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); |
|
|
|
|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
|
|
|
|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); |
|
|
|
|
#ifdef GL_GLEXT_PROTOTYPES |
|
|
|
|
GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); |
|
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|
|
GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); |
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|
|
GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
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|
|
|
GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); |
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|
|
#endif |
|
|
|
|
#endif /* GL_NV_geometry_program4 */ |
|
|
|
@ -9138,6 +9530,40 @@ GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindi |
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|
|
|
#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 |
|
|
|
|
#define GL_PRIMARY_COLOR_NV 0x852C |
|
|
|
|
#define GL_SECONDARY_COLOR_NV 0x852D |
|
|
|
|
#define GL_ROUNDED_RECT_NV 0xE8 |
|
|
|
|
#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 |
|
|
|
|
#define GL_ROUNDED_RECT2_NV 0xEA |
|
|
|
|
#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB |
|
|
|
|
#define GL_ROUNDED_RECT4_NV 0xEC |
|
|
|
|
#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED |
|
|
|
|
#define GL_ROUNDED_RECT8_NV 0xEE |
|
|
|
|
#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF |
|
|
|
|
#define GL_RELATIVE_RECT_NV 0xF7 |
|
|
|
|
#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 |
|
|
|
|
#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 |
|
|
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#define GL_FONT_UNAVAILABLE_NV 0x936A |
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#define GL_FONT_UNINTELLIGIBLE_NV 0x936B |
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#define GL_CONIC_CURVE_TO_NV 0x1A |
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#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B |
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#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 |
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#define GL_STANDARD_FONT_FORMAT_NV 0x936C |
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#define GL_2_BYTES_NV 0x1407 |
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#define GL_3_BYTES_NV 0x1408 |
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#define GL_4_BYTES_NV 0x1409 |
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#define GL_EYE_LINEAR_NV 0x2400 |
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#define GL_OBJECT_LINEAR_NV 0x2401 |
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#define GL_CONSTANT_NV 0x8576 |
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#define GL_PATH_PROJECTION_NV 0x1701 |
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#define GL_PATH_MODELVIEW_NV 0x1700 |
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#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 |
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#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 |
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#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 |
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#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 |
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#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 |
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#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 |
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#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 |
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#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 |
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#define GL_FRAGMENT_INPUT_NV 0x936D |
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typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); |
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typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); |
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typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); |
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@ -9187,6 +9613,21 @@ typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint |
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typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); |
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typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); |
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typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); |
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typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); |
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typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); |
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typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); |
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typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); |
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typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); |
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typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); |
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typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); |
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typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); |
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typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); |
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typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); |
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typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); |
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typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); |
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typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); |
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typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); |
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typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); |
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#ifdef GL_GLEXT_PROTOTYPES |
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GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); |
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GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); |
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@ -9237,6 +9678,21 @@ GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloa |
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GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); |
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GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); |
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GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); |
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GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); |
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GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); |
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GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); |
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GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); |
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GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); |
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GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); |
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GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); |
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GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); |
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GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); |
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GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); |
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GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); |
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GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); |
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GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); |
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GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); |
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GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); |
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#endif |
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#endif /* GL_NV_path_rendering */ |
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@ -9405,6 +9861,10 @@ GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, |
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#define GL_NV_shader_atomic_float 1 |
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#endif /* GL_NV_shader_atomic_float */ |
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#ifndef GL_NV_shader_atomic_int64 |
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#define GL_NV_shader_atomic_int64 1 |
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#endif /* GL_NV_shader_atomic_int64 */ |
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#ifndef GL_NV_shader_buffer_load |
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#define GL_NV_shader_buffer_load 1 |
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#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D |
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@ -9674,7 +10134,7 @@ GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenu |
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#define GL_SKIP_COMPONENTS1_NV -6 |
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typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); |
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typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); |
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typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); |
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typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLenum bufferMode); |
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typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); |
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typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); |
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typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); |
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@ -9687,7 +10147,7 @@ typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei coun |
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#ifdef GL_GLEXT_PROTOTYPES |
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GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); |
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GLAPI void APIENTRY glEndTransformFeedbackNV (void); |
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GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); |
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GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode); |
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GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); |
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GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); |
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GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); |
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