Added window iconification callback.

master
Camilla Berglund ago%!(EXTRA string=15 years)
parent 871f3d172e
commit 0d7e1794a5
  1. 2
      include/GL/glfw3.h
  2. 1
      readme.html
  3. 6
      src/cocoa/cocoa_window.m
  4. 1
      src/internal.h
  5. 9
      src/win32/win32_window.c
  6. 16
      src/window.c
  7. 8
      src/x11/x11_window.c
  8. 9
      tests/events.c

@ -386,6 +386,7 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int);
typedef int (* GLFWwindowclosefun)(GLFWwindow);
typedef void (* GLFWwindowrefreshfun)(GLFWwindow);
typedef void (* GLFWwindowfocusfun)(GLFWwindow,int);
typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int);
typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int);
typedef void (* GLFWmouseposfun)(GLFWwindow,int,int);
typedef void (* GLFWmousewheelfun)(GLFWwindow,int);
@ -431,6 +432,7 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfu
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun);
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun);
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun);
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun);
/* Event handling */
GLFWAPI void glfwPollEvents(void);

@ -269,6 +269,7 @@ version of GLFW.</p>
<li>Added <code>glfwGetVersionString</code> function for determining which code paths were enabled at compile time</li>
<li>Added <code>glfwGetWindowPos</code> function for querying the position of the specified window</li>
<li>Added <code>glfwSetWindowFocusCallback</code> function and GLFWwindowfocusfun type for receiving window focus events</li>
<li>Added <code>glfwSetWindowIconifyCallback</code> function and GLFWwindowiconifyfun type for receiving window iconification events</li>
<li>Added <code>windows</code> simple multi-window test program</li>
<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>

@ -94,11 +94,17 @@
- (void)windowDidMiniaturize:(NSNotification *)notification
{
window->iconified = GL_TRUE;
if (window->windowIconifyCallback)
window->windowIconifyCallback(window, window->iconified);
}
- (void)windowDidDeminiaturize:(NSNotification *)notification
{
window->iconified = GL_FALSE;
if (window->windowIconifyCallback)
window->windowIconifyCallback(window, window->iconified);
}
- (void)windowDidBecomeKey:(NSNotification *)notification

@ -149,6 +149,7 @@ typedef struct _GLFWwindow
GLFWwindowclosefun windowCloseCallback;
GLFWwindowrefreshfun windowRefreshCallback;
GLFWwindowfocusfun windowFocusCallback;
GLFWwindowiconifyfun windowIconifyCallback;
GLFWmousebuttonfun mouseButtonCallback;
GLFWmouseposfun mousePosCallback;
GLFWmousewheelfun mouseWheelCallback;

@ -697,7 +697,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
_glfwInputWindowFocus(window, active);
window->iconified = iconified;
if (iconified != window->iconified)
{
window->iconified = iconified;
if (window->windowIconifyCallback)
window->windowIconifyCallback(window, window->iconified);
}
return 0;
}

@ -1122,6 +1122,22 @@ GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cb
}
//========================================================================
// Set callback function for window iconification events
//========================================================================
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun)
{
if (!_glfwInitialized)
{
_glfwSetError(GLFW_NOT_INITIALIZED);
return;
}
window->windowIconifyCallback = cbfun;
}
//========================================================================
// Poll for new window and input events and close any flagged windows
//========================================================================

@ -1272,6 +1272,10 @@ static void processSingleEvent(void)
}
window->iconified = GL_FALSE;
if (window->windowIconifyCallback)
window->windowIconifyCallback(window, window->iconified);
break;
}
@ -1286,6 +1290,10 @@ static void processSingleEvent(void)
}
window->iconified = GL_TRUE;
if (window->windowIconifyCallback)
window->windowIconifyCallback(window, window->iconified);
break;
}

@ -193,6 +193,14 @@ static void window_focus_callback(GLFWwindow window, int activated)
activated ? "activated" : "deactivated");
}
static void window_iconify_callback(GLFWwindow window, int iconified)
{
printf("%08x at %0.3f: Window was %s\n",
counter++,
glfwGetTime(),
iconified ? "iconified" : "restored");
}
static void mouse_button_callback(GLFWwindow window, int button, int action)
{
const char* name = get_button_name(button);
@ -299,6 +307,7 @@ int main(void)
glfwSetWindowCloseCallback(window, window_close_callback);
glfwSetWindowRefreshCallback(window, window_refresh_callback);
glfwSetWindowFocusCallback(window, window_focus_callback);
glfwSetWindowIconifyCallback(window, window_iconify_callback);
glfwSetMouseButtonCallback(window, mouse_button_callback);
glfwSetMousePosCallback(window, mouse_position_callback);
glfwSetMouseWheelCallback(window, mouse_wheel_callback);

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