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@ -130,8 +130,6 @@ int main(int argc, char** argv) |
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exit(EXIT_FAILURE); |
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} |
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glfwGetWindowPos(windows[0], &x, &y); |
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// This is the one and only time we create a texture
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// It is created inside the first context, created above
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// It will then be shared with the second context, created below
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@ -144,6 +142,7 @@ int main(int argc, char** argv) |
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exit(EXIT_FAILURE); |
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} |
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glfwGetWindowPos(windows[0], &x, &y); |
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glfwSetWindowPos(windows[1], x + WIDTH + 50, y); |
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while (glfwIsWindow(windows[0]) && glfwIsWindow(windows[1])) |
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