Moved internal context function declarations.

master
Camilla Berglund ago%!(EXTRA string=12 years)
parent 040552fcca
commit 0163bc05d6
  1. 8
      src/cocoa_platform.h
  2. 14
      src/egl_platform.h
  3. 11
      src/glx_platform.h
  4. 11
      src/nsgl_platform.h
  5. 14
      src/wgl_platform.h
  6. 11
      src/win32_platform.h
  7. 8
      src/x11_platform.h

@ -138,12 +138,4 @@ void _glfwTerminateJoysticks(void);
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
// OpenGL support
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
#endif // _cocoa_platform_h_

@ -77,4 +77,18 @@ typedef struct _GLFWlibraryEGL
} _GLFWlibraryEGL;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
int _glfwAnalyzeContext(const _GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
#endif // _egl_platform_h_

@ -122,4 +122,15 @@ typedef struct _GLFWlibraryGLX
} _GLFWlibraryGLX;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
#endif // _glx_platform_h_

@ -61,4 +61,15 @@ typedef struct _GLFWlibraryNSGL
} _GLFWlibraryNSGL;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
#endif // _nsgl_platform_h_

@ -85,4 +85,18 @@ typedef struct _GLFWlibraryWGL
} _GLFWlibraryWGL;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
int _glfwAnalyzeContext(const _GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
#endif // _wgl_platform_h_

@ -238,17 +238,6 @@ void _glfwInitTimer(void);
void _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void);
// OpenGL support
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
int _glfwAnalyzeContext(const _GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
// Fullscreen support
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);

@ -239,14 +239,6 @@ void _glfwInitTimer(void);
// Gamma
void _glfwInitGammaRamp(void);
// OpenGL support
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
// Fullscreen support
void _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);

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