#include #include #include #include class TestLayer : public Bk::Layer { public: TestLayer() : Layer("Test") {} void ImguiRender() override { static bool show = true; ImGui::ShowDemoWindow(&show); } }; class Sandbox : public Bk::Application { public: Sandbox() { PushLayer(new TestLayer()); } }; std::unique_ptr Bk::CreateApp() { return std::unique_ptr(new Sandbox()); }