project "bakara" language "C++" cppdialect "C++17" targetdir("%{wks.location}/bin/" .. outputdir .. "/%{prj.name}") objdir("%{wks.location}/bin-int/" .. outputdir .. "/%{prj.name}") files { "vendor/glm/glm/**.hpp", "vendor/glm/glm/**.inl", "src/**.h", "src/**.cpp", } includedirs { "%{IncludeDirs.bakara}", "%{IncludeDirs.glm}", "%{IncludeDirs.spdlog}", "%{IncludeDirs.glfw}" } links { "GLFW" } filter "configurations:Debug" defines { "BK_DEBUG", "DEBUG" } runtime "Debug" symbols "on" filter "configurations:Release" defines { "BK_RELEASE", "NDEBUG" } runtime "Release" optimize "on" filter "system:windows" kind "StaticLib" staticruntime "on" defines { "BK_PLATFORM_WINDOWS" } links { "opengl32.lib" } filter "system:linux" kind "SharedLib" staticruntime "off" files { "vendor/glm/glm/**.cpp" } defines { "BK_PLATFORM_LINUX" } links { "GL" }