diff --git a/bakara/src/bakara/plaforms/window/glfw/win_glfw.cpp b/bakara/src/bakara/plaforms/window/glfw/win_glfw.cpp index 15eb619..99045ea 100644 --- a/bakara/src/bakara/plaforms/window/glfw/win_glfw.cpp +++ b/bakara/src/bakara/plaforms/window/glfw/win_glfw.cpp @@ -1,7 +1,7 @@ #include "win_glfw.h" namespace Bk { - std::unique_ptr Window::create_window(const WindowPros& props) + std::unique_ptr Window::create_window(const WindowProps& props) { return std::unique_ptr(new Plaform::WinGLFW(props)); } @@ -14,7 +14,7 @@ namespace Bk { BK_CORE_CRITICAL("GLFW Error ({0}) {1}", error, description); } - WinGLFW::WinGLFW(const WindowPros& props) + WinGLFW::WinGLFW(const WindowProps& props) { p_data.title = props.title; p_data.width = props.width; @@ -29,7 +29,7 @@ namespace Bk { void WinGLFW::init() { - p_is_open = true; + h_is_open = true; BK_CORE_INFO("Creating window : {0} ({1}, {2})", p_data.title, p_data.width, p_data.height); if (!p_glfw_initialized++) { @@ -121,13 +121,13 @@ namespace Bk { void WinGLFW::on_update() { - if (p_is_open) + if (h_is_open) { glClearColor(1,0,0.5,1); glClear(GL_COLOR_BUFFER_BIT); glfwPollEvents(); glfwSwapBuffers(p_window); - if (p_shutdown && p_is_open) { shutdown(); } + if (p_shutdown && h_is_open) { shutdown(); } } } @@ -138,7 +138,7 @@ namespace Bk { void WinGLFW::set_vsync(bool enable) { - if (p_is_open) + if (h_is_open) { if (enable) { glfwSwapInterval(1); } else { glfwSwapInterval(0); } @@ -153,7 +153,7 @@ namespace Bk { void WinGLFW::shutdown() { - p_is_open = false; + h_is_open = false; p_shutdown = false; glfwDestroyWindow(p_window); } @@ -165,7 +165,7 @@ namespace Bk { void WinGLFW::open() { - if (!p_is_open) + if (!h_is_open) { init(); } diff --git a/bakara/src/bakara/plaforms/window/glfw/win_glfw.h b/bakara/src/bakara/plaforms/window/glfw/win_glfw.h index 6607a98..f7f8519 100644 --- a/bakara/src/bakara/plaforms/window/glfw/win_glfw.h +++ b/bakara/src/bakara/plaforms/window/glfw/win_glfw.h @@ -10,7 +10,7 @@ namespace Bk::Plaform { class WinGLFW : public Window { public: - WinGLFW(const WindowPros& props); + WinGLFW(const WindowProps& props); virtual ~WinGLFW(); inline uint get_width() const override { return p_data.width; }