parent
da0d4cc766
commit
7958c9eace
9 changed files with 139 additions and 82 deletions
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#pragma once |
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#include <bakanet/ip_address.h> |
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#include <bakanet/ip_protocol.h> |
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#include <bakanet/socket.h> |
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#include "socket.h" |
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#include <iostream> |
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namespace Bk::Net { |
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std::vector<std::string> dns_lookup(const std::string &host_name, IpVersion ipv = IpVersion::IPv4) |
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{ |
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std::vector<std::string> output; |
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struct addrinfo hints, *res, *p; |
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int status, ai_family; |
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char ip_address[INET6_ADDRSTRLEN]; |
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ai_family = (int)ipv; |
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memset(&hints, 0, sizeof hints); |
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hints.ai_family = ai_family;
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hints.ai_socktype = SOCK_STREAM; |
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if ((status = getaddrinfo(host_name.c_str(), NULL, &hints, &res)) != 0) { |
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//cerr << "getaddrinfo: "<< gai_strerror(status) << endl;
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return output; |
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} |
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for(p = res;p != NULL; p = p->ai_next) { |
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void *addr; |
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if (p->ai_family == AF_INET) { // IPv4
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struct sockaddr_in *ipv4 = (struct sockaddr_in *)p->ai_addr; |
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addr = &(ipv4->sin_addr); |
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} else { // IPv6
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struct sockaddr_in6 *ipv6 = (struct sockaddr_in6 *)p->ai_addr; |
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addr = &(ipv6->sin6_addr); |
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} |
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// convert the IP to a string
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inet_ntop(p->ai_family, addr, ip_address, sizeof ip_address); |
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output.push_back(ip_address); |
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} |
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freeaddrinfo(res); // free the linked list
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return output; |
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} |
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Socket::Socket(IpAddress ip, int port,IpProtocol proto) |
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: ip_addr(ip), ip_proto(proto) |
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{ |
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//Socket creation step
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if ((socket_id = socket((int)ip_addr.version, (int)ip_proto, 0)) < 0)
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{ |
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perror("socket failed"); |
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exit(EXIT_FAILURE); |
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} |
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addr.sin_addr = ip_addr.bytes; |
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addr.sin_family = (int)ip_addr.version; |
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addr.sin_port = htons(port); |
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} |
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Socket::~Socket() |
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{ |
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close(socket_id); |
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} |
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bool Socket::init() |
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{ |
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//Binding step
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if (bind(socket_id, (struct sockaddr*)&addr, sizeof(addr)) < 0)
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{ |
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return false; |
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} |
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return true; |
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} |
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bool Socket::start(int cpt_conn) |
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{ |
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//Listening step
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if (listen(socket_id, cpt_conn) < 0)
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{ |
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return false; |
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} |
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return true; |
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} |
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Connection Socket::ack() |
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{ |
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socklen_t addrlen = sizeof(addr); |
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return accept(socket_id, (struct sockaddr*)&addr, &addrlen); |
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} |
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bool Socket::conn() |
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{ |
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if (connect(socket_id, (struct sockaddr*)&addr, sizeof(addr)) < 0)
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{ |
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return false; |
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} |
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return true; |
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} |
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void Socket::write(std::vector<char> packet) |
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{ |
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send(socket_id, packet.data(), packet.size(), 0); |
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} |
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void Socket::write(Connection conn, std::vector<char> packet) |
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{ |
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send(conn, packet.data(), packet.size(), 0); |
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} |
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std::vector<char> Socket::recv(int size) |
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{ |
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std::vector<char> buffer; |
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buffer.resize(size); |
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int status = read(socket_id, buffer.data(), buffer.size() - 1); |
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return status ? buffer : std::vector<char>(0); |
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} |
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std::vector<char> Socket::recv(Connection conn, int size) |
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{ |
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std::vector<char> buffer; |
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buffer.resize(size); |
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int status = read(conn, buffer.data(), buffer.size() - 1); |
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return status ? buffer : std::vector<char>(0); |
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} |
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} |
@ -1,5 +0,0 @@ |
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#pragma once |
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#include "bakanet/ip_address.h" |
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#include "bakanet/ip_protocol.h" |
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#include "bakanet/socket.h" |
@ -1,77 +0,0 @@ |
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#include "socket.h" |
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#include <iostream> |
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#define log(str) std::cout << str << "\n"; |
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namespace Bk::Net { |
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Socket::Socket(IpAddress ip, int port,IpProtocol proto) |
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: ip_addr(ip), ip_proto(proto) |
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{ |
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//Socket creation step
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if ((socket_id = socket((int)ip_addr.version, (int)ip_proto, 0)) < 0)
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{ |
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perror("socket failed"); |
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exit(EXIT_FAILURE); |
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} |
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addr.sin_addr = ip_addr.bytes; |
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addr.sin_family = (int)ip_addr.version; |
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addr.sin_port = htons(port); |
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} |
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Socket::~Socket() |
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{ |
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close(socket_id); |
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} |
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bool Socket::init() |
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{ |
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//Binding step
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if (bind(socket_id, (struct sockaddr*)&addr, sizeof(addr)) < 0)
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{ |
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return false; |
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} |
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return true; |
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} |
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bool Socket::start(int cpt_conn) |
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{ |
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//Listening step
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if (listen(socket_id, cpt_conn) < 0)
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{ |
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return false; |
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} |
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return true; |
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} |
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Connection Socket::ack() |
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{ |
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socklen_t addrlen = sizeof(addr); |
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return accept(socket_id, (struct sockaddr*)&addr, &addrlen); |
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} |
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bool Socket::conn() |
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{ |
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if (connect(socket_id, (struct sockaddr*)&addr, sizeof(addr)) < 0)
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{ |
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return false; |
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} |
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return true; |
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} |
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void Socket::write(std::vector<char> packet) |
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{ |
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send(socket_id, packet.data(), packet.size(), 0); |
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} |
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void Socket::write(Connection conn, std::vector<char> packet) |
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{ |
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send(conn, packet.data(), packet.size(), 0); |
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} |
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std::vector<char> Socket::recv(int size) |
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{ |
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return { 0 }; |
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} |
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} |
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